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  • Posted by Jason Hensel at
    12:00AM 07/20/2012 0 Comments

    Why Product Placement is Important

    Here's something to consider when you're advertising or marketing your product: Consumers are more likely to select products located in the horizontal center of a display and may not make the best choices as a result, according to a new study in the Journal of Consumer Research.

    "A close investigation of visual attention reveals that consumers do not accurately recall their choice process," wrote authors A. Selin Atalay (HEC Paris), H. Onur Bodur (Concordia University) and Dina Rasolofoarison (Aston Business School). "Our findings emphasize the relationship between horizontal location, attention and choice." 

    Using eye-tracking devices, the authors investigated how location influences choices for products as varied as vitamins, meal replacement bars and energy drinks. Consumers had a tendency to increase their visual focus on the central option in the final five seconds prior to a decision, and this determined which option they would choose. Consumers did not accurately recall their choice process and were not aware of any conscious visual focus.

    Another study in a retail environment demonstrated that the centrally located item within a product category is chosen more often, even when it is not placed in the center of the shelf or visual field. Consumers would make better choices if they were aware that their attention usually focuses on the center.

    "In the context of low involvement choice between frequently purchased products, when choosing between unfamiliar yet equivalent brands, the visual search process and consumer choice are biased toward centrally located options," the authors wrote. "Being unaware that our attention is focused on the center can lead to poor choices."

    How can you imagine this information being used in the meeting and event industry?

    Dailyshoot 300 by Michael Ashbridge

    (Image via Flickr: Michael Ashbridge / Creative Commons)

    (Story materials from the University of Chicago Press.)




  • Posted by Michael Pinchera at
    12:00AM 11/18/2011 0 Comments

    Social Media Abuse @ Events

    Last night, I attended a launch party which highlighted the growing variety of new Windows Mobile smartphones. “Spend the Night with Windows Phone” at F.I.G. in downtown Dallas was a well designed event—comfortable yet fancy, casual yet upscale. It was a better experience that I imagined it would be.

    Attendance was reserved via social networks, and that was a successful approach as the place was packed. Organizers managed the large crowd well, too. There was a line inside and people were permitted entrance upstairs at metered levels so the perception wouldn't be that of having to wait a long time downstairs. Of course, once you got upstairs, you waited in a much smaller line to finalize your entrance registration at one of seven Samsung laptops manned by friendly staff where you received food and drink "coins" and an RFID-embedded, branded bracelet. In this line you were also granted a slow introduction to the atmosphere, such as warm red lighting and the smell of outstanding food (including, I would come to find, delicious kimchi tacos!).

    The methods of incorporating technology and social media seamlessly were outstanding. Leaving the event that night, I was filled with reflection on how well it was all put together. A great environment that didn't force the product down your throat. Just...nice.

    Once home that evening, I checked Facebook, a social networking site I'd given the organizers permission to interact directly with...after all, I had to in order to experience the event. They sent out a notice that I was at the event. That's cool.



    I knew they'd post notes on my interaction at the event. That was fine. I won a shirt by scanning a QR code and selecting the types of apps I was most interested in...tell my followers online. No worries.



    Take my picture wearing a ridiculous Angry Birds mask (I was an evil green pig)...that's fun, post it automatically on my Facebook, share it with my friends and family immediately by holding my RFID-embedded wristband up to a small box that glows red when it's acknowledged my identity.

    That's all well and good, but when advertisements with no personal connection or merit are added to my social media feeds...that's annoying, disruptive and takes advantage of and hurts the human essence of social media.

    And the fun aspect to be shared on my social media sites remains absent. Ads, sure, those got sent to my feed immediately. Yet today, the day after the event, the fun, the Angry Birds photo, is nowhere to be found. Indeed, beyond the generic ads placed on my Facebook wall, I also was subject to two ads designed to look like comments I was making and sharing with my friends and followers—to be clear, I absolutely did not say or even think, "I want one!!!" in fact, of all the phones at the event, I didn't even *see* the Samsung in question. Regardless, anyone connected with me on Facebook would see this message, written as though I was boasting about the awesomeness of a specific product. I wasn't.


    Share your messages and experiences, that's the point of Twitter and Facebook and Google+. When events interact with those circles in appropriate ways that are actually of interest and value to friends and followers, thats a win. When mere participation in an event, even one based on marketing a new tech product, demands handing over equal control to an advertising agency, that's dirty pool (yes, there's "p" in the "ool").

    I want to participate. I want to learn about the new Windows phones. In fact, I'm very interested in the topic. But events that abuse social media do more harm than good.

    MySpace died because of spam. Facebook appears to be the next casualty, though I suspect they'll fight back. Twitter has so much traffic that the commercial detritus seems overwhelmed by personal detritus. Google+ is pretty strongly spam-free...have you checked out the rules regarding running contests in that sphere?

    Using elements of gamification and social media at events and experiential marketing campaigns is an awesome thing. But by misusing that power, defiling the consumers and their valuable contacts that you so dearly want to impress, you kill social network platforms and create ever-jaded consumers.

    Play nice with customers, don't ask for or demand permissions to take advantage of their efforts. Be clearly honest and real. Grow with those tenets and your business will be smarter than the next phone you're trying to sell. For this event, the drinks were great, but the morning after hurt.




  • Posted by Jason Hensel at
    12:00AM 05/25/2011 0 Comments

    Photos of People More Memorable

    A new study from MIT neuroscientists shows that the most memorable photos are those that contain people, followed by static indoor scenes and human-scale objects. However, landscape photos are mostly forgettable. This is something to seriously consider when marketing your destination or event.

    The new study is the first to model what makes an image memorable—a trait long thought to be impenetrable to scientific study, because visual memory can be so subjective. 

    “People did not think it was possible to find anything consistent,” said Aude Oliva, associate professor of cognitive science and a senior author of the paper.

    However, the MIT team, which also included Antonio Torralba, and one of his graduate students, Jianxiong Xiao, was surprised to see remarkable consistency among hundreds of people who participated in the memory experiments. 

    Using their findings from humans, the researchers developed a computer algorithm that can rank images based on memorability. Such an algorithm could be useful to graphic designers, photo editors or anyone trying to decide which of their vacation photos to post on Facebook, Oliva says.

    Oliva’s previous research has shown that the human brain can remember thousands of images, with a surprising level of detail. However, not all images are equally memorable. 

    For the new study, researchers built a collection of about 10,000 images of all kinds—interior-design photos, nature scenes, streetscapes and others. Human subjects in the study (who participated through Amazon’s Mechanical Turk program, which farms tasks out to people sitting at their own computers) were shown a series of images, some of which were repeated. Their task was to indicate, by pressing a key on their keyboard, when an image appeared that they had already seen.

    Each image’s memorability rating was determined by how many participants correctly remembered seeing it, and different research subjects tended to produce similar memorability ratings. 

    “There are always differences between observers, but on average, there is very high consistency,” Oliva said. 

    After gathering their data, the researchers made “memorability maps” of each image by asking people to label all the objects in the images. A computer model can then analyze those maps to determine which objects make an image memorable. 

    In general, images with people in them are the most memorable, followed by images of human-scale space—such as the produce aisle of a grocery store—and close-ups of objects. Least memorable are natural landscapes, although those can be memorable if they feature an unexpected element, such as shrubbery trimmed into an unusual shape.

    Alexei Efros, associate professor of computer science at Carnegie Mellon University, says the study offers a novel way to characterize images.

    “There has been a lot of work in trying to understand what makes an image interesting, or appealing, or what makes people like a particular image. But all of those questions are really hard to answer,” said Efros, who was not involved in this research. “What [the MIT researchers] did was basically approach the problem from a very scientific point of view and say that one thing we can measure is memorability.”

    The researchers are now doing a follow-up study to test longer-term memorability of images. They are also working on adding more detailed descriptions of image content, such as “two people shaking hands,” or “people looking at each other,” to each image’s memorability map, in an effort to find out more about what makes the image memorable.

    (Story material provided by MIT/Anne Trafton.)